"Dragon Age 4" 22-minute new real machine: a lot of new content, combat demonstrations
Dragon Age 4: Shadow Barrier Guardians Live Demo: Deep exploration of intersections, lighthouses, and player bases
In the recently announced live demo of Dragon Age 4: Shadow Barrier Guardians, game director Corinne Busch and creative director John Epler showcased more details of the game, showcasing elements such as intersections, player bases, and lighthouses, with a focus on battle graphics.
Crossroads: Mapping the Waking World
Crossroads is a mysterious place that can be understood as a reflection of the real world. When exploring new areas, players must cross here. As a base for Thoras to train elves against the elven gods, Crossroads holds many secrets waiting for players to explore.
Graycastle: Stronghold of the Grey-robed Guardians
Graycastle is a stronghold built by gray-robed guardians, providing players with a place to rest. Here, players can take on new quests and trade. Notably, players can unlock more items by leveling up merchants.
Lighthouse: A Player's Shelter
Lighthouses are players' refuge in harsh environments, providing shelter and resources. Players can recover strength, craft equipment, and interact with their companions in lighthouses. In the demo, players use lighthouses as a center for storing and organizing equipment.
Battle Screen: Action Element Upgrade
The battle screen in the demo showcases upgraded action elements, allowing players to cast combos, special skills and spells for gorgeous and strategic attacks. Players can also use environmental advantages, such as throwing dynamite barrels or using high ground to launch attacks.
Picture appreciation:
Thoras trains the elves at the crossroads.
The majestic architecture of Graycastle.
Players craft equipment in the lighthouse.
Players cast spells during combat.
Players throw dynamite barrels during combat.
Players kill enemies in battle.
Video appreciation:
IGN 22-minute real machine demonstration (Bilibili link)